WebUsing LookVector to move a part forward? I'm trying to create a script that moves a part forward by 5 studs in front of the player at all times. Here's my current code: local player = game.Players.LocalPlayer local Character = ( (player.Character and player.Character.Parent) and player.Character) or player.CharacterAdded:Wait () local HumRoot ... WebFor getting/setting the user mouse icon in experiences, you should use UserInputService.MouseIcon. Mouse.Icon will be deprecated after the new API for plugins …
Part Position = Mouse location - Scripting Support - DevForum Roblox
WebDec 7, 2024 · Making a part follow the mouse and behave as it does in Roblox Studio - Scripting Support - DevForum Roblox So I’m making a part follow the mouse, but i want … WebApr 28, 2024 · local camera = workspace.CurrentCamera -- get the position of the part you care about local targetPart = game.Workspace.YOUR_PART_NAME local worldPoint = targetPart.Position -- get the screen coordinates local vector, onScreen = camera:WorldToScreenPoint (worldPoint) if onScreen then local screenPoint = … d arcadia
Making a part follow the mouse and behave as it does in Roblox St…
WebHow can I make a part follow a beam to an end position ? Hello, I want to know if it's possible to make the grenade follow the red line and end in the teal cylinder, right now its set so the cylinder follows the mouse and when the mouse is clicked and grenade is equiped, the grenade get parented by workspace, and doesnt follow anything. WebApr 11, 2024 · Hello everyone, i have a problem with a part, it don’t follow the mouse correctly : ( Help me Here the situation : Here the code : local player = game.Players.LocalPlayer local mouse = player:GetMouse() local PartToFollow = game.ReplicatedStorage.GroundCollectPart:Clone() PartToFollow.Parent = … WebFeb 6, 2024 · If you use the function separately, don't forget to put the player parameter. The parameter needs to contain the player Instance (ex: game.Players.PlayerName) To … d-1600ne